Tool/software: TI C/C++ Compiler
Hi.
We have a time critical switched power supply application and see that by multiply a variable (b) with 0.01 causes some kind of "CPU-problems" for that application (well, an ISR ran every 10'th us sometimes fails due to interrupt latency - I guess). How does the C compiler cope with this 0.01 multiplication operations? Is it identical to a=b/100 (which I thought was a slower implementation/execution)?
best regards
Terje Bøhler (I dont actually have access to the source code for the moment ...)