I'm probably annoying you all by now with similar question but new DMDs and DLPCs keep popping up lately.
Second reason I ask so many questions is we're aiming to build a VR headset which uses DLP and there isn't much done before us to use as reference.
So far 1080p and higher resolutions there are (or soon to be)
and now also (soon)
1) DLP3310 - for VR wearable device, the smaller the better. But the page says the max fps is 60 which is too low (need 120). Is it a limitation of the DMD though or the DLPC? If DLPC, can't we use the DLPCs of the other DMDs mentioned? If not, is there a better DLPC in the works that will be able to handle 120fps?
2) DLP4710 - again fps is only 60 but I read in the forums that a new DLPC6421 controller is on the works that will allow it to run at 120 fps.
3) DLP470TP - Supports 4K UHD at 60 Hz and Full HD at 240 Hz. Okay, what about something in between, like 120Hz? Even increasing only vertical or only horizontal resolution by x2 from 1080p will be beneficial for VR.
Also there is DLP470TE, DLP470NE and DLP480RE. They are listed as "standard size" chipsets, not pico, but the first two are the same micromirror array size as DLP4710 and DLP470TP which are pico chipsets and DLP480RE is just slightly bigger. Why label them as standard? Just because they can go much brighter than what pico illumination engines can provide doesn't mean they can't be used with dimmer illumination engines. So what is the reason?
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