Dear all,
I am using the voxel SDK to develop an app that can perform basic operations on the camera. Occasionally, I get this error message -
'USBIO: Could not transfer '0' bytes'
I understand that the camera is unable to stream at this point. However, I am unable to figure out what causes this. My guess is that this is due to buffering issue. Sometimes, the error disappears automatically when I try to capture next set of frames. Sometimes, it requires a power off and on. I find this disturbing as I am worried about unnecessary power off and on cycles. Any inputs as to what causes this and to get this resolved would be highly appreciated.
Also, I would like to know if the below warning regarding pipelining can be eliminated in any way-
USBBulkStreamer: Dropping a frame because of slow forward pipeline
Any input is appreciated.
Thanks!