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Windows Embedded Compact 7 - Beaglebone - OpenGLES

Hi,

I have the BSP (Windows Embedded Compact 7) for the Beaglebone Black and I need to build QT using OpenGL ES.

From now, here is what I’ve done :

  1. Build the BSP using Platform Builder
  2. Add a new SDK (named BBBWinCE7_SDK)
  3. I installed the SDK over my PC
  4. Download QT and extract it
  5. Edit the file (qtbase\mkspecs\wince70embedded-armv4i-msvc2008\qmake.conf)
    1. CE_SDK                  = BBBWinCE7_SDK
    2. Start a Visual Studio 2008 Command Prompt
    3. Execute command :
      1. configure -platform win32-msvc2008 -xplatform wince70embedded-armv4i-msvc2008 -no-accessibility -opengl es2
      2. And then execute the command :
        1. nmake

 But I'm getting this error :

h:\developmenttests\qt-everywhere-opensource-src-5.4.1\qtbase\include\qtgui\../../src/gui/opengl/qopengl.h(99) : fatal error C1083: Cannot open include file: 'GLES2/gl2.h': No such file or directory


I don’t understand, do I have to select additional item in the catalog of the BSP ? 

Also I do not see any gl2.h in the SDK installation folder (..\Program Files (x86)\Windows CE Tools\SDKs\BBBWinCE7_SDK\Include\Armv4i).  Yet I selected 

PowerVR catalog item should produce libGLES lib and gl2.h ? Why they are not in the SDK ? The Only gl2.h I found is in the following folder (C:\WINCE700\public\common\sdk\inc) but I doubt it is the right one to use :(

I'm a bit  lost on this one. I hope someone can give me some hints.

Best regards,
Martin