Hi,
I have the BSP (Windows Embedded Compact 7) for the Beaglebone Black and I need to build QT using OpenGL ES.
From now, here is what I’ve done :
- Build the BSP using Platform Builder
- Add a new SDK (named BBBWinCE7_SDK)
- I installed the SDK over my PC
- Download QT and extract it
- Edit the file (qtbase\mkspecs\wince70embedded-armv4i-msvc2008\qmake.conf)
- CE_SDK = BBBWinCE7_SDK
- Start a Visual Studio 2008 Command Prompt
- Execute command :
- configure -platform win32-msvc2008 -xplatform wince70embedded-armv4i-msvc2008 -no-accessibility -opengl es2
- And then execute the command :
- nmake
But I'm getting this error :
h:\developmenttests\qt-everywhere-opensource-src-5.4.1\qtbase\include\qtgui\../../src/gui/opengl/qopengl.h(99) : fatal error C1083: Cannot open include file: 'GLES2/gl2.h': No such file or directory
I don’t understand, do I have to select additional item in the catalog of the BSP ?
Also I do not see any gl2.h in the SDK installation folder (..\Program Files (x86)\Windows CE Tools\SDKs\BBBWinCE7_SDK\Include\Armv4i). Yet I selected
PowerVR catalog item should produce libGLES lib and gl2.h ? Why they are not in the SDK ? The Only gl2.h I found is in the following folder (C:\WINCE700\public\common\sdk\inc) but I doubt it is the right one to use :(
I'm a bit lost on this one. I hope someone can give me some hints.
Best regards,
Martin