Hi,
Does anyone know how many point real FFT's the VCU can compute today? I found documentation of the VCU in the controlsuite folder, ti\controlSUITE\libs\dsp\VCU\v110\doc, saying that: "The library supports 64,128 and 256 point Complex FFTs,128, 256 and 512 point Real FFTs and 64, 128 and 256 point Inverse FFTs. They share a common data structure"
Is the VCU still limited to only 512 points for a real FFT?
Thanks,
Brandon