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Linux: multithreading in Voxel SDK

Tool/software: Linux

I am trying to understand the multithreaded facility provided by Voxel SDK.

DepthCamera.cpp has a thread wrapper function which is supposed to run on a separate thread

from the main application -

_captureThread = ThreadPtr(new Thread(&DepthCamera::_captureThreadWrapper, this));

Is this thread created on a camera basis or is the purpose of this thread to maintain two threads for the same camera ?