Part Number: PROCESSOR-SDK-AM335X Hi,
I've tried building the Linux kernel in PSDK 09.01.00.001 using the built-in makefile and got the following warnings and failures:
During the DTB compilation phase, most of the sources emit this warning:
> make…
Part Number: PROCESSOR-SDK-AM64X Hi,
I am trying to recreate the tiboot3.bin that is distributed as part of the linux sd card.
I am using this link as a guide in creating the tiboot3.bin
software-dl.ti.com/.../HSFS_MIGRATION_GUIDE.html
I believe I setup…
Part Number: PROCESSOR-SDK-AM62X I want to enable the DMA for MCSPI0. I have modifyied the main_spi0 node in the arch/arm64/boot/dts/ti/k3-am62-main.dtsi file as the following:
main_spi0: spi@20100000 { compatible = "ti,am654-mcspi", "ti,omap4-mcspi"…
Great that you are making progress!
With your reg dump parsed... for writes, address switches to data at WRDATAONADMUXBUS = 7th cycle for reads , address released on bus at OEONTIME = 3 ADVONTIME = 4 and ADVRDOFFTIME = 5, which 1) may not be enough time…
Part Number: PROCESSOR-SDK-AM64X Hi,
Q. Can you change Keys and other values after you program them? A. Please note that irrespective of the device state, if any bit in Extended OTP is flipped from 0 to 1 then that particular bit can never be flipped…
Hi Sven,
Sven Severus said: (1) With version 09.01.00.41 we have found out, that at network traffic loads exceeding a limit between 67.000 and 88.000 frames (of size 1400 byte) per second an enduring deadlock of the network communication emerges, i.e. the…
Part Number: PROCESSOR-SDK-AM64X Hi,
In the description, it says the index is 0, the size is 8. That looks fine.
Now, what is not clear to me, is that when it does the write protect, it appears as though the index is 16 and the size would be 32.
So,…
Hi,
If you are modifying the SDL bist example, you can use the same steps as mentioned in my previous response.
Josiitaa RL said: Below are the steps to load applications via MMCSD boot mode:
Build the bist_example_app using the build command make bist_example_app…
Hello,
Matthieu R said: I'm currently trying to adapt an OpenGL renderer working on a desktop platform to TDA4.
So you have working OpenGL code, or OpenGLES code? The code will need to be in OpenGLES to run on our TDA4 platforms.
Matthieu R said: So…