As the mosaic node takes in object array as input and does not have vxreplicateNode implemented, how to enable switch channel in this node?
This thread has been locked.
If you have a related question, please click the "Ask a related question" button in the top right corner. The newly created question will be automatically linked to this question.
As the mosaic node takes in object array as input and does not have vxreplicateNode implemented, how to enable switch channel in this node?
Most of the vision based nodes takes in the 0th index of the object array and make use of the vxReplicateNode to access other indices.
Whereas, nodes such as mosaic node, takes in the whole object array. So the below patch shows how to implement the switch view functionality in the mosaic node.
Please apply the patch in the vision_apps repo and build the vision_apps folder.
Execute the multicam application on the EVM, and you would see only the 0th index by default.
Press 'c' on the terminal to switch the views.
Regards,
Nikhil