hello,
i'm reading the demo of Water vs Ground, but i have some confusion
i want to figure out the principle of how this algorithm works, e.g which parameters it calculates to differ water from ground.
from the main.c i probably know it calculates the RCS during the process, but i don't know how this helps and why it determines the result.
can you send me the design documents related to the physical theory in the system?
besides, i'm not clear about the funcion of 'decision_CircularBuffer' in the file "droneWater_demo_gui.m".
thanks a lot if you can help me!