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Animate (run with animate) in CCSv4



I've been trying to figure out how to run code with animation in CCSv4.

In previous versions, there was a simple Run with Animation option, but I just can't seem to find that option in CCSv4.

I was able to Animate by creating a GEL script containing the GEL_Animate() command, though I'm hoping there's an easier way to do this.

  • Hi Scott,

    We removed the separate animate feature in v4. Now it is simply a breakpoint property. Animate was mainly used to run to breakpoint, update views, then run again. In v4 you can set a breakpoint and then set the property for it to update all views (or just a particular view) and run again. Basically the same behavior as animate in v3.

    Thnaks

    ki

  • Thanks for the help. While I had looked in the breakpoints window, due to the size of my monitor I had never seen all the columns in the window. Even so, I might not have realized I could change the property in that way.

    I'm not sure what we can do, but the only thing that came up while searching for 'animate' in CCSv4 help was the GEL_Animate function. It may be useful to add a comment to the breakpoint - something search could find - that describes how breakpoints can be used to animate windows/views.

    Thanks Again,
    Scott

  • I guess the issue is that we got rid of the whole "animate" terminology (with the exception of the GEL function). So people who are used to that term from legacy versions of CCS will not be able to find any reference of it in v4. I was thinking of adding it to the FAQ though your suggestion of updating the help to mention that previous "animate" behavior is now integrated into the Breakpoints view would be best.