/*
//###########################################################################
//
// FILE: F28069_FLASH.CMD
//
// TITLE: Linker Command File For F28069 Device Flash API
//
//###########################################################################
// $TI Release: F2806x Flash API Release V1.00 $
// $Release Date: March 31, 2011 $
//###########################################################################
*/
/* ======================================================
// For Code Composer Studio V2.2 and later
// ---------------------------------------
// In addition to this memory linker command file,
// add the header linker command file directly to the project.
// The header linker command file is required to link the
// peripheral structures to the proper locations within
// the memory map.
//
// The header linker files are found in \F2806x_headers\cmd
//
// For nonBIOS applications add: F2806x_Headers_nonBIOS.cmd
========================================================= */
/* Define the memory block start/length for the F2806x
PAGE 0 will be used to organize program sections
PAGE 1 will be used to organize data sections
Notes:
Memory blocks on F2806x are uniform (ie same
physical memory) in both PAGE 0 and PAGE 1.
That is the same memory region should not be
defined for both PAGE 0 and PAGE 1.
Doing so will result in corruption of program
and/or data.
Contiguous SARAM memory blocks can be combined
if required to create a larger memory block.
*/
MEMORY
{
PAGE 0: /* Program Memory */
/* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE1 for data allocation */
PRAML0 : origin = 0x008000, length = 0x000800 /* on-chip RAM block L0 */
OTP : origin = 0x3D7800, length = 0x000400 /* on-chip OTP */
FLASHH : origin = 0x3D8000, length = 0x004000 /* on-chip FLASH */
FLASHG : origin = 0x3DC000, length = 0x004000 /* on-chip FLASH */
FLASHF : origin = 0x3E0000, length = 0x004000 /* on-chip FLASH */
FLASHE : origin = 0x3E4000, length = 0x004000 /* on-chip FLASH */
FLASHD : origin = 0x3E8000, length = 0x004000 /* on-chip FLASH */
FLASHC : origin = 0x3EC000, length = 0x004000 /* on-chip FLASH */
FLASHA : origin = 0x3F4000, length = 0x003F80 /* on-chip FLASH */
CSM_RSVD : origin = 0x3F7F80, length = 0x000076 /* Part of FLASHA. Program with all 0x0000 when CSM is in use. */
BEGIN : origin = 0x3F7FF6, length = 0x000002 /* Part of FLASHA. Used for "boot to Flash" bootloader mode. */
CSM_PWL_PROG: origin = 0x3F7FF8, length = 0x000008 /* Part of FLASHA. CSM password locations in FLASHA */
FPUTABLES : origin = 0x3FD860, length = 0x0006A0 /* FPU Tables in Boot ROM */
IQTABLES : origin = 0x3FDF00, length = 0x000B50 /* IQ Math Tables in Boot ROM */
IQTABLES2 : origin = 0x3FEA50, length = 0x00008C /* IQ Math Tables in Boot ROM */
IQTABLES3 : origin = 0x3FEADC, length = 0x0000AA /* IQ Math Tables in Boot ROM */
ROM : origin = 0x3FF3B0, length = 0x000C10 /* Boot ROM */
RESET : origin = 0x3FFFC0, length = 0x000002 /* part of boot ROM */
VECTORS : origin = 0x3FFFC2, length = 0x00003E /* part of boot ROM */
PAGE 1 : /* Data Memory */
/* Memory (RAM/FLASH/OTP) blocks can be moved to PAGE0 for program allocation */
/* Registers remain on PAGE1 */
BOOT_RSVD : origin = 0x000000, length = 0x000050 /* Part of M0, BOOT rom will use this for stack */
DRAMM0 : origin = 0x000050, length = 0x0003B0 /* on-chip RAM block M0 */
DRAMM1 : origin = 0x000400, length = 0x000400 /* on-chip RAM block M1 */
DRAML1 : origin = 0x008800, length = 0x000400 /* on-chip RAM block L1 */
DRAML2 : origin = 0x008C00, length = 0x000400 /* on-chip RAM block L2 */
DRAML4 : origin = 0x00A000, length = 0x002000 /* on-chip RAM block L4 */
DRAML5 : origin = 0x00C000, length = 0x002000 /* on-chip RAM block L5 */
DRAML6 : origin = 0x00E000, length = 0x002000 /* on-chip RAM block L6 */
DRAML7 : origin = 0x010000, length = 0x002000 /* on-chip RAM block L7 */
DRAML8 : origin = 0x012000, length = 0x002000 /* on-chip RAM block L8 */
FLASHB : origin = 0x3F0000, length = 0x004000 /* on-chip FLASH */
}
/* Allocate sections to memory blocks.
Note:
codestart user defined section in DSP28_CodeStartBranch.asm used to redirect code
execution when booting to flash
ramfuncs user defined section to store functions that will be copied from Flash into RAM
*/
SECTIONS
{
/* Allocate program areas: */
/* The Flash API functions can be grouped together as shown below.
The defined symbols _Flash28_API_LoadStart, _Flash28_API_LoadEnd
and _Flash28_API_RunStart are used to copy the API functions out
of flash memory and into SARAM */
/******************************************************************/
/* For Piccolo we dont need to copy the API from Flash as it is */
/* present in BOOT ROM */
/******************************************************************/
/* Flash28_API: // Applicable only when API is not in BootROM
{
-lFlash2802x_API_V100a.lib(.text)
} LOAD = FLASHD,
RUN = PRAML0,
LOAD_START(_Flash28_API_LoadStart),
LOAD_END(_Flash28_API_LoadEnd),
RUN_START(_Flash28_API_RunStart),
PAGE = 0
*/
.cinit : > FLASHA PAGE = 0
.pinit : > FLASHA, PAGE = 0
.text : > FLASHC PAGE = 0
codestart : > BEGIN PAGE = 0
ramfuncs : LOAD = FLASHD,
RUN = PRAML0,
LOAD_START(_RamfuncsLoadStart),
LOAD_END(_RamfuncsLoadEnd),
RUN_START(_RamfuncsRunStart),
PAGE = 0
csmpasswds : > CSM_PWL_PROG PAGE = 0
csm_rsvd : > CSM_RSVD PAGE = 0
/* Allocate uninitalized data sections: */
.stack : > DRAMM0 PAGE = 1
.ebss : > DRAML4 PAGE = 1
.esysmem : > DRAML4 PAGE = 1
/* Initalized sections go in Flash */
/* For SDFlash to program these, they must be allocated to page 0 */
.econst : > FLASHA PAGE = 0
.switch : > FLASHA PAGE = 0
/* Allocate IQ math areas: */
IQmath : > FLASHA PAGE = 0 /* Math Code */
IQmathTables : > IQTABLES, PAGE = 0, TYPE = NOLOAD
/* Allocate FPU math areas: */
FPUmathTables : > FPUTABLES, PAGE = 0, TYPE = NOLOAD
/* Uncomment the section below if calling the IQNexp() or IQexp()
functions from the IQMath.lib library in order to utilize the
relevant IQ Math table in Boot ROM (This saves space and Boot ROM
is 1 wait-state). If this section is not uncommented, IQmathTables2
will be loaded into other memory (SARAM, Flash, etc.) and will take
up space, but 0 wait-state is possible.
*/
/*
IQmathTables2 : > IQTABLES2, PAGE = 0, TYPE = NOLOAD
{
IQmath.lib (IQmathTablesRam)
}
*/
/* Uncomment the section below if calling the IQNasin() or IQasin()
functions from the IQMath.lib library in order to utilize the
relevant IQ Math table in Boot ROM (This saves space and Boot ROM
is 1 wait-state). If this section is not uncommented, IQmathTables2
will be loaded into other memory (SARAM, Flash, etc.) and will take
up space, but 0 wait-state is possible.
*/
/*
IQmathTables3 : > IQTABLES3, PAGE = 0, TYPE = NOLOAD
{
IQmath.lib (IQmathTablesRam)
}
*/
/* .reset is a standard section used by the compiler. It contains the */
/* the address of the start of _c_int00 for C Code. /*
/* When using the boot ROM this section and the CPU vector */
/* table is not needed. Thus the default type is set here to */
/* DSECT */
.reset : > RESET, PAGE = 0, TYPE = DSECT
vectors : > VECTORS PAGE = 0, TYPE = DSECT
}
/*
//===========================================================================
// End of file.
//===========================================================================
*/