I can't understand how to use the "relaxed" sin, when TMU support is enabled and floating point is relaxed.
Invocation is sin( angle),
With it's just using the C library's sin() (as what I assume happens without those options, no TMU), then I get nice looking sin curve, when calling continuously sin( radians) ( where radians is just monotonously increasing. ) and just logging the values obtained - get the curse I expect.
As soon as I do this, the sin() retuned gets completely "screwed" it seems: I get it seems just straight line , constantly increasing values non stop.
What am I missing?
Would like to know how to use the optimized "relaxed" methods and hardware TMU...