Hi,
I'm hoping the Lightcrafter users and developers here could help me to determine whether Lightcrafter would be appropriate for the following application.
I'm programming OpenGL graphics, which I'd like to present using DLP Lightcrafter via the HDMI input. The graphics are monochrome blue, and I need to use high frame rates, >200 Hz. Bit depth should be 4 or 6 bits. Could anyone confirm that DLP Lightcrafter would support this use? Also, what requirements would there be for my graphics card? It's not clear to me whether Lightcrafter's high frame rates are specific to the onboard bit planes, or to any signal inputs, e.g. HDMI.
My graphics presentation also needs to be integrated with an imaging data acquisition system, and graphics presentation and imaging must alternate so that the imaging system never "sees" light from the Lightcrafter. Imaging frames are acquired at 700-1000 Hz, with maybe 50-60% duty cycle. The imaging system outputs a TTL trigger pulse every cycle, and I would like to use this signal, with a delay of a few hundred microseconds, to trigger graphics presentation for a few hundred microseconds. Has anything like this been done before?
I've implemented similar synchronization before using the TTL pulse and a delay to modulate the power driving the LED backlight of an LCD display - and I'm wondering if a similar "hack" would be possible with Lightcrafter - could I modulate power to the LEDs? Alternatively, this implementation requires additional electronics (for the delay and pulse generation). It seems like an FPGA could be well suited to do my signal processing. Would Lightcrafter's onboard FPGA be able to take the TTL pulse, and after a few hundred microsecond delay modulate power to the LEDs?
Thanks for your thoughts!
Jonathan