Hi there,
I was trying to display 1024 1-bit patterns at 1k fps. To do that, I was using pattern sequence mode with video port as the source (flash memory as the source has the same problem, and flash memory is too small), however, as long as the number of the patterns within the sequence exceeds ~70 (number varies for different seq), the GUI freezes and crashes when attemping to save the solution or send the sequence.
The pattern sequence is like Frame 0: R0-7, G0-7, B0-7; Frame 1: R0-7, G0-7, B0-7; Frame 2........
Anyone has a solution for this problem? Or can provide an alternative? Basically, I have 256 different patterns, and I need to repeatedly display those 256 pattern 4 times at 1k fps. I can't repeat only first couple 24-bit frames that contains 24 1-bit images within one v-sync cycle and waste the rest, as I need 1k fps.
Firmware version: 2.0.0. GUI Version: 2.0.0
Thank you so much in advance!