Hello,
What is the best way to stop clock objects using Clock.h from running their clockFunctions after x amount of times? The first thing that comes to mind is setting a counter variable and checking it every single time the clockFunction runs with a certain period, issuing some kind of stop function when that count==0. Would there happen to be a better way to do so? I don't think I'm seeing an inherent count field in the clockParams.
I'm using a CC2650 on a custom PCB if that makes a difference.
Thanks,
Michael