Posting to the 32 bit one here, since its "seems" likely I will need the sort of speed these support, but in fact, I have no idea what I should be looking for. I want to, as a kind of hobby project, make myself a "working" set of the binoculars like you see in Star Wars. For this to work I need:
1. Two input sources, since I am going to be using physical magnification, like normal binoculars, I don't need a huge image. Maybe 1M-Pixel, possibly a couple of the cheaper "0.5 MP" cameras.
2. Enough memory to "store" these images, and have software to add in text and the like, possibly with the option of picking between English an what ever the numbers and stuff used in Star Wars are.
3. The above means I need the controller to also handle the motion that slides the lenses, to determine magnifications, and display that as part of the information.
4. Either a "wide" LCD, with an eye separator, or two small normal ones, one for each eye.
Obviously the "inbuilt" memory on these things are "not" going to cover this. Something like an SD card would be too slow, but short of building an entire computer, off a more standard CPU... Its not real clear how you would manage this with one of these things. Is it even possible to tack on extra memory, on a bus of some sort? And, with the limited memory on the controller itself, well, I suppose it wouldn't be any worse than trying to code an Apple II, but I never had to handle 1MP images on an Apple II either. lol
Basically, am I even barking up the right tree here?