Tool/software:
Hi,
While working on different chirp configurations to improve SNR, I came across "numOfChirpsAccum" in frameCfg.
The description states "the number of chirps to be accumulated before sending the ADC data out in DFE".
Thus, to my understanding, If I use numOfChirpsAccum set to 2, the device will send 2 chirps to create 1 chirp.
Now consider the following example,
chirpComnCfg 10 0 0 256 4 30.8 0
chirpTimingCfg 24 32 0 58.6 57
frameCfg 128 0 7130 1 200 0
In the above example, I calculated the velocity resolution to be around 0.3m/s.
IF the numOfChirpsAccum is set to 2, I expect the velocity resolution to double since 2 chirps are used to create a single chirp.
However, when I debugged through code, I found out that the dopplerStep value was still set to 0.3m/s despite the change in numOfChirpsAccum.
To summarize my question -
Does increasing "numOfChirpsAccum" have no affect in velocity at all? or Is the dopplerStep calculation in SDK wrong?
Thanks,
Jacob