Greetings,
I am having rather large noise problems. They are very repeatable and seem to be related to certain geometry in the scene.
_example 1:
When facing an empty hallway I see a square phantom obstacle in front of the hallway but centered between the two walls. The obstacle is smaller then the hallway (sensor height) and goes almost all the way to the ground. (Almost like a little door to the hallway made of phantom obstacles).
_example 2:
When facing the edge of a wall there are pixels streaming from the sensor position out 0.5 meters or so. It seems to always happen in the same spot when facing it. These are different then 'flying pixels' because instead of being between two objects the false readings are coming from the sensor position.
These problems happen all over and make the sensor almost unusable which is a shame because it s a great sensor.
Any advice would be appreciated!
Cliff
