Tool/software: Code Composer Studio
Hello, i wanna cancel the velocity disambiguation function in SRR demo because i wil use it in a low speed scene. As we know there are two subframes in SRR demo. One is srr, another is usrr. Now i only use srr frame and want to cancel its velocity disambiguation function realized by chinese remainder theorem. First i cancel srr1 chirp as picture below. Then i change some related variables like "numChirpTypes", ''SUBFRAME_SRR_NUM_CHIRPTYPES" and so on.
I rebuild the project and burn it to radar, but the result looks so weird. Radar can detect target correctly, but meanwhile it also detect so much noise points. In the picture, red circle is the ceiling of room. Blue circle is noise points, and they will get closer and closer to the origin of the coordinates, then jump back to the radar maximal detection range, and then continue to approach the origin of the coordinates, repeating.
What's the correct way to cancel the velocity disambiguation function? Looking forward to your response.