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question on CCS 5 heap size of zero



 I am using Stellaris 9D96 with CCS 5 and have a question about a CCS project setting.  In Project Properties->Build->linker->basic options there is a setting "Heap Size for C/C++ Dynamic allocation (--heap_size, -heap)".  The examlples for Stellaris all use a value of zero for this value (Heap Size).  My question is does setting this to zero not allow any dynamic memory or is it a special case where the only limit of dynamic memory is the amount of RAM I have?

Doug