I am using Stellaris 9D96 with CCS 5 and have a question about a CCS project setting. In Project Properties->Build->linker->basic options there is a setting "Heap Size for C/C++ Dynamic allocation (--heap_size, -heap)". The examlples for Stellaris all use a value of zero for this value (Heap Size). My question is does setting this to zero not allow any dynamic memory or is it a special case where the only limit of dynamic memory is the amount of RAM I have?
Doug