Hello!
I'm trying to debug a project using CLA in CCS4.
I found a problem in register watch window when using float data.
I tried placing a float (0.05) in memory, read and write back.
If I see memory and watch as float it is 0.05 in hex 0x3D4CCCCD.
In register watch I see it as 0x3D4CCCCD hex (correct) but is shown as 1.028443341e+09 (WRONG!) in float.
I tried adding +20000 or multiplying for 2 that value, result stored in RAM are correct (shown in float) but when I see them from register view it is wrong 1.184628761e+09 and 1.036831949e+09
Some ideas?
Loriano
p.s Code Composer Studio Version: 4.1.0.02003 ; System is Window XP SP Pro 2002 SP3; target is a Piccolo Experimenter's Kit 28035, XDS100 V2 USB emulator. Project is run in FLASH .