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Using floating-Point hardware in CCS6

hi,

I'm new with the 28335 card, plugged on the peripheral explorer kit.

i'm learning from the teaching ROM about it. in module 4 it is spaeking about Floating Point. there is a possibility to use the floating-point hardware in order to reduce running time. but because the teaching files are speaking about CCS4 and i work with CCS6 i can't find the place to change it. in the teaching it is described as follows:

"In the “C/C++” perspective and in the project window, right click at project “Lab4”
and select “Properties”. In the “Configuration Settings” select “Tool Settings” –
“C2000 Compiler” and “Runtime Model Options” scroll down to “Specify floating
point support” and select “fpu32”."

but in the CCS6 i can't find this in "runtime model options" - i just can't find the line "specify floating point support" - i looked anyware in the properties tab

i'll be happy for help

Israel