I am working on a project where I need to generate a hex file to load to a device however, when I build it from the same code I was originally given I cannot seem to reach the same output as the last build, it is always different even when code is not changed. Mainly, I get off by two bytes and this error just grows to cause problems with the different aspects of the project. Would there be a difference between CCSv5 and CCSv6 in regards to doing this even while using the same compiler for both and using the MSP430 hex utility? Would 32-bit vs. a 64-bit machine matter? I am working with MSP430F5418A currently in Code Composer Studio 6.1.3, the project came from a version of CCSv5. Any help to correct these hex differences is greatly appreciated.
Thank you.