I used SMT-0540-S-R buzzer , code i used in our project which is used in keyfob for buzzer.c ,
I pass frequency 4850, 4450 but buzzer volume is not so high ,
buzzer which used by keyfob that Sound Pressure Level is 70dB @ 3V, 10cm but in my buzzer Sound Pressure Level 78dB @ 3V, 10cm.
TI buzzer -> CMT-1603-SMT
My buuzer -> SMT-0540-S-Rcmt-1603-smt.pdfSMT-0540-S-R.pdf
I attached datasheet of both buzzer which used by TI and which used by me.
I attached buzzer code with this post , please suggest ASAP
/************************************************************************************************** Filename: buzzer.c Revised: $Date: 2012-10-11 12:11:30 -0700 (Thu, 11 Oct 2012) $ Revision: $Revision: 31784 $ Description: Control of the buzzer of the keyfob board in the CC2540DK-mini kit. Copyright 2009 - 2010 Texas Instruments Incorporated. All rights reserved. IMPORTANT: Your use of this Software is limited to those specific rights granted under the terms of a software license agreement between the user who downloaded the software, his/her employer (which must be your employer) and Texas Instruments Incorporated (the "License"). You may not use this Software unless you agree to abide by the terms of the License. The License limits your use, and you acknowledge, that the Software may not be modified, copied or distributed unless embedded on a Texas Instruments microcontroller or used solely and exclusively in conjunction with a Texas Instruments radio frequency transceiver, which is integrated into your product. Other than for the foregoing purpose, you may not use, reproduce, copy, prepare derivative works of, modify, distribute, perform, display or sell this Software and/or its documentation for any purpose. YOU FURTHER ACKNOWLEDGE AND AGREE THAT THE SOFTWARE AND DOCUMENTATION ARE PROVIDED �AS IS� WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY, TITLE, NON-INFRINGEMENT AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL TEXAS INSTRUMENTS OR ITS LICENSORS BE LIABLE OR OBLIGATED UNDER CONTRACT, NEGLIGENCE, STRICT LIABILITY, CONTRIBUTION, BREACH OF WARRANTY, OR OTHER LEGAL EQUITABLE THEORY ANY DIRECT OR INDIRECT DAMAGES OR EXPENSES INCLUDING BUT NOT LIMITED TO ANY INCIDENTAL, SPECIAL, INDIRECT, PUNITIVE OR CONSEQUENTIAL DAMAGES, LOST PROFITS OR LOST DATA, COST OF PROCUREMENT OF SUBSTITUTE GOODS, TECHNOLOGY, SERVICES, OR ANY CLAIMS BY THIRD PARTIES (INCLUDING BUT NOT LIMITED TO ANY DEFENSE THEREOF), OR OTHER SIMILAR COSTS. Should you have any questions regarding your right to use this Software, contact Texas Instruments Incorporated at www.TI.com. **************************************************************************************************/ #include "buzzer.h" #include "ioCC2540.h" /** \brief Initialize buzzer * * This will initialize the buzzer * */ void buzzerInit(void) { // Buzzer connected at P1_6 // We will use Timer 3 Channel 0 at alternate location 2 // Channel 0 will toggle on compare with 0 and counter will // count in up/down mode to T3CC0. PERCFG |= 0x20; // Timer 3 Alternate location 2 P1DIR |= 0x40; // P1_6 = output P1SEL |= 0x40; // Peripheral function on P1_6 T3CTL &= ~0x10; // Stop timer 3 (if it was running) T3CTL |= 0x04; // Clear timer 3 T3CTL &= ~0x08; // Disable Timer 3 overflow interrupts T3CTL |= 0x03; // Timer 3 mode = 3 - Up/Down T3CCTL0 &= ~0x40; // Disable channel 0 interrupts T3CCTL0 |= 0x04; // Ch0 mode = compare T3CCTL0 |= 0x10; // Ch0 output compare mode = toggle on compare } /** \brief Starts the buzzer * * Starts the buzzer with given frequency * * \param[in] frequency * The frequency in Hertz of the sound to output * @return 1 successful - 0 if frequency invalid */ uint8 buzzerStart(uint16 frequency) { buzzerInit(); uint8 prescaler = 0; // Get current Timer tick divisor setting uint8 tickSpdDiv = (CLKCONSTA & 0x38)>>3; // Check if frequency too low if (frequency < (244 >> tickSpdDiv)){ // 244 Hz = 32MHz / 256 (8bit counter) / 4 (up/down counter and toggle on compare) / 128 (max timer prescaler) buzzerStop(); // A lower tick speed will lower this number accordingly. return 0; } // Calculate nr of ticks required to achieve target frequency uint32 ticks = (8000000/frequency) >> tickSpdDiv; // 8000000 = 32M / 4; // Fit this into an 8bit counter using the timer while ((ticks & 0xFFFFFF00) != 0) { ticks >>= 1; prescaler += 32; } // Update registers T3CTL &= ~0xE0; T3CTL |= prescaler; T3CC0 = (uint8)ticks; // Start timer T3CTL |= 0x10; return 1; } /** \brief Stops the buzzer * * Turn off the buzzer * */ void buzzerStop(void) { T3CTL &= ~0x10; // Stop timer 3 P1SEL &= ~0x40; P1_6 = 0; }