Other Parts Discussed in Thread: UNIFLASH
Tool/software: Code Composer Studio
Is there a way to build the hex file from a CCS project so that it doesn't overwrite the user based flash areas? I have a few half-bricked devices I need to recover the data from which wake up perfectly when re-flashed, but I need to preserve the user flash area to get the existing data off them. I figure there is a configuration setting somewhere in the project that stops the user area of flash being overwritten but I can't find it (is it in the stack project?)
