Hello:
How do we instruct the compiler to compile DSP code using the DSP's HARDWARE floating point?
Do we have to do anything special (Compiler settings, etc?)
How do we know whether a software emulated floating point was used or if it indeed is using the hardware floating point unit / instructions.
Is the hardware floating point unit only used for float data types, or does it use this floating point unit for doubles too?
Where can I learn more about the floating point unit?
Regards,
--B