hello,
I am new to lightcrafter, in the user’s guide there is an equation
regarding to internal pattern rate, where it said Pattern Rate = (1/Pattern
Exposure Period) + (Bit Plane Load Time) + (Buffer Rotate Overhead),
I find this equation quite wrong, because on the right hand side, I believe the
unit is in Hz, but the left hand side is Hz plus time. Currently I want to achieve
2880 fps of bit plain structured light patterns, with typical bit plane load
time = 230µs and buffer rotate overhead = 135µs, if the equation above was
indeed “Pattern Rate = 1/(Pattern Exposure Period + Bit Plane Load Time + Buffer
Rotate Overhead)” the maximum pattern rate I can get is 1/(250 + 230 + 135)us =
1626Hz, this is quite contradictory to Table 3-2 in the user guide of 4000Hz, monochrome,
1 bit per pixel, 96patterns. Can someone tell me where I am wrong?
hai