I want to scale and move the video on the TDA3X (based on VISION_SDK) development board, which involves matrix and vector operations. It is inefficient to evaluate the data in the system_buffer directly. I wonder if there is any API I can use?
For example, to move in RGB format, we now write it like this:
for(int i=0;i<width*height;i++)
{
buffer[i].x++;
bufer[i].y++;
}