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SN65DSI86-Q1: MIPI to eDP latency

Part Number: SN65DSI86-Q1
Other Parts Discussed in Thread: SN65DSI86

Hi 

My application is using MIPI to eDP for a gaming tablet.

The concern is about the latency of the converting process.

Does SN65DSI86 have a spec about the input(MIPI) to out(eDP) latency?

  • Hi,

    We don't have a spec on the latency. Since the DSI86 will buffer a full video line before starting the DP transmission, you will expect the latency of at least one full video line.

    Thanks
    David 

  • Hi David

    Could you help clarify the meaing of "one full video line"?

    My understanding is, take a WQXGA/60HZ LCD as an example,

    for landscape mode(2560RGB*1600), it should be 1/60/1600=10.4us

    for portrail mode(1600RGB*2560), it should be 1/60/2560=6.5us

    Is that correct?

    I also find some recommends in the spec as below, expect that ,any other suggestion about how to make the latency as short as poosible?

    "As required in the DSI specification, the v requires that pixel stream packets contain an integer number of pixels
    (that is, end on a pixel boundary); TI recommends to transmit an entire scan line on one pixel stream packet.
    When a scan line is broken in to multiple packets, inter-packet latency must be considered such that the video
    pipeline (that is, pixel queue or partial line buffer) does not run empty (that is, under-run); during scan line
    processing. If the pixel queue runs empty, the SN65DSI86 transmits zero data (18’b0 or 24’b0) on the
    DisplayPort interface"

  • Hi,

    You can refer to Figure 8-10 in the DSI86 datasheet for the one video frame definition. The 1600 and the 2560 are only the active lines, so the skew will be bigger than the calculated value when factoring in the blanking period.

    Thanks

    David