Other Parts Discussed in Thread: UNIFLASH
Hi,
I think this question is valid in general, and not only for my part. If I choosed wrong category please apologize.
Here is the question:
I have a packet of files (.out and .hex) and I have also source code but I'm not sure if it is related to that .hex. So I took that code and I built it. The build procedure works fine and a new .out and .hex was generated.
Comparing the "old" .hex with the new one, the content matches exactly byte per byte, but if I compare the .out the byte code does not match.
So, the questions are:
- Using uniflash, there's some difference loading .out instead of .hex? I expect that loading .out or .hex the behaviour is the same..
- Is it possible that the 2 .out do not match? (having a perfect match on hex)
- Is there a specification that teaches the .out format? (Like the hex file specification..)
- Having source code, is it possible to find the right tool chain used to build, link, etc.. ?? I think I choose the right compiler, but maybe the problem could be with other tool of the toolchain
Unfortunatly, I can't do tests on boards, because I don't have it right now.
Please, help me understanding this metter.
Thanks,
Regards.