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How long is the code composure IDE good for with the Stellaris launchpad

Other Parts Discussed in Thread: ENERGIA

I want to be clear on this before wasting my time.

I bought 2 stellaris launch pads. Is the code composure studio software software only good for 90 days with this? I'll be taking my future business else where if this is the case.

  • I think you will be fine... lol

    I have been using it a few months -- as long as you have a board or an XDS100 plugged in you have a full license -- in effect...

    No need to threaten. ;-)

  • And before you get too excited -- go here... find the training wiki and get up to speed...

    http://www.ti.com/ww/en/launchpad/stellaris_head.html

    If you had watched the videos and done the training course you would not be asking this question.

  • Yeah, sorry,  I'm not used to wasting my time with slow videos. A thousand apologies.

  • Tom:

    Relax -- everybody gets excited from time to time -- the professional forums are unfailingly polite though... although I had my turn earlier today...

    You could just do the workshop using the pdf -- then you can move at your own pace -- the videos really are a supplement -- I did not bother with them -- but I worked through other processors previously.

    There is lots of material there -- hopefully you got the latest version of Stellarisware (9453???) and the latest Code Composer Studio. (5.2x or 5.3x) (Beta)

    Composure is something you lose watching slow videos...  Anyway -- I pulled them into Real Player and did fast forwards on some... Just a thought.

    Other than that welcome -- slow down and smell the roses.

    You can get get IAR workbench -- it has limit of 32KB compiled -- unless you pay... and pay and pay...

    All will be revealed in the fullness of time as work through all the material...

  • You're right and I sincerely apologize to you who was just trying to help me. 

    I regret showing you any disrespect and ask for you forgiveness. It wasn't necessary or constructive for me to be a jerk.

  • TOM!

    Relaxxx -- seriously -- we really do all have days where we get frustrated. Every time I start a new series of processors I get so frickin' mad Iike to pound my fist through a screen -- cause there is so much I don't know and can't find quickly. Trust me -- I really do understand.

    I am taking this far less seriously than you.

    But. if you really want to do penance -- just join in and help people when you can. And if you see somebody else lose it on a frustrating day -- just try to help.

    Now try to have a good laugh about it and if yo lose any sleep I shall be most distressed.

    Anybody who reads this will -- well almost anybody -- will start laughing and say "Yup -- had a few days like that myself..."

  • LOL, thank you for understanding and keeping it real! And I honestly do mean it when I apologize for being disrespectful to you or the community.

    I look forward to trying this with Energia.

  • Dave Robinson said:
    You can get get IAR workbench -- it has limit of 32KB compiled -- unless you pay

    Ditto Keil.

    And there are others...

  • Yes, thank you kindly. It was the drivers I was having problems with which are now fixed.

    Energia does not have the 32KB code limit and works surprisingly quite well. I anticipating the M4 cortex to be ideal for neural networks with the 80 MFLOPs performance and single cycle floating point MAC. Reading through the Stellaris work book was quite helpful.

    The dual/quad 8/16 bit floating point option combined with a fractional number ALU and look up tables is going to make for some interesting performance possibilities as a neural processor. Even more so with a small cluster using CDLDs as a wishbone network.

  • Tom:

    Now that is interesting... I have done a lot of work with Network Problems -- NP class, HP hard etc.  -- TSP, routing algorithms etc. Yes with the LM4F core I do believe there is a real possibility to do that type of work. I know that with Telephone networks (*) routing people have used much weaker processors for parts of the net.

    Most of my stuff has been in dispatch, routing and scheduling so maybe in the future we will have something in the way of ideas to kick around. Usually I am using PC,s with as much clock speed as I can get -- most of the algorithms can be integer only -- but a lot of the sophisticated stuff relied on evaluation of floating point matrices -- so now there is some serious potential.

    Once of the reasons I set other processors aside was the FP capability..

    Anyway, we will see what develops with availability of the more sophisticated units.

    Start a thread on this when you have something to started. By then I may be back to that part of the work.

    Cheers

  • Oh yeah -- and what the heck is Energia? I will look -- but not sure -- and so many names get re-used...

    OK -- the light came back on -- I remember that seminar now...

    http://forum.stellarisiti.com/topic/378-energia-latest-releases/

    I suspect a lot of my C++ libraries could work with that. I was going to have a look -- no time.

  • Energia is so much faster than the code studio alone. It's mostly compatible with the Arduino system which is why I bought some Stellaris launch pad boards.

    There's a lot of Arduino code on the web further decreasing developing time.

    As of right now, only a few MPS430s and the Stellaris launch pad are supported.

  • Yes -- got the compiler -- I downloaded it after the seminar and then forgot about it. Thanks for the reminder!

    For startup it looks like a great tool!

    Now though, I am now familiar enough with CCS that I see no particular advantage.

    I suspect that for many people it will prove to be more than adequate -- especially for quick proof of concept development.

    The Arduino environment was much easier to cope with than their full Atmel package -- I had to develop C++ libraries to sufficiently extend it. Perhaps the same will develop here where people write drivers for sensors and displays and so on-- that can be included in a "sketch".