Hi,
I have been using LM4F232 stellaris micro controller and CCSV5.1 compiler for my application. While developing I found that for different application; CCS generate different entry point address ( ENTRY POINT SYMBOL: "_c_int00" address: 000004c5). When I saw the map file; i came know that, actual code map in flash memory is some what like this - .intvecs at 0th address. + memcpy_t2.obj + auto init code + main application code + copy_decompress_rle.obj + cpy_tbl.obj + boot.obj (boot loader provided by stellaris) + exit.obj and so on.... Actually I have to know how does compilers map all these object files or different modules in flash memory. is there any special format of mapping all modules like : Int vects + Code to copy + init code + Application code + bootloader code + ...etc.? (On this mapping compiler determines the entry point address.). please let me know if there any document regarding this.