Hello Team,
I'm working on EK-TM4C1294XL on DMA receive with UART using polling method. I'm sending 3 bytes of packet from TM4C eval board to another msp430 board, I want to receive those bytes on RxBufferA from Data register. When i run the code i'm getting 147,3,3,3. but i need to get 147,1,17. Am i missing something in configuration or anywhere? can someone guide me in a right way. Below is the code and output following where bytes in yellow are repeated in RxBufA instead 147,1,17.
void uDMAIntHandler(void) {} /*****************************************************************/ void UART3IntHandler(void) {} /*****************************************************************/ void InitUART3Transfer(void) { // // Enable the GPIO Peripheral used by the UART. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOA); // // Enable processor interrupts. // ROM_IntMasterEnable(); // // Configure GPIO Pins for UART mode. // ROM_GPIOPinConfigure(GPIO_PA4_U3RX); ROM_GPIOPinConfigure(GPIO_PA5_U3TX); ROM_GPIOPinTypeUART(GPIO_PORTA_BASE, GPIO_PIN_4 | GPIO_PIN_5); // // Enable the UART peripheral, and configure it to operate even if the CPU // is in sleep. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART3); // // Configure the UART communication parameters. // ROM_UARTConfigSetExpClk(UART3_BASE, g_ui32SysClock, 1000000, UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE | UART_CONFIG_PAR_NONE); // // Set both the TX and RX trigger thresholds to 4. This will be used by // the uDMA controller to signal when more data should be transferred. The // uDMA TX and RX channels will be configured so that it can transfer 4 // bytes in a burst when the UART is ready to transfer more data. // ROM_UARTFIFOEnable(UART3_BASE); ROM_UARTFIFOLevelSet(UART3_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8); // // Enable the UART for operation, and enable the uDMA interface for both TX // and RX channels. // ROM_UARTEnable(UART3_BASE); ROM_UARTDMAEnable(UART3_BASE, UART_DMA_RX | UART_DMA_TX); // // Put the attributes in a known state for the uDMA UART1RX channel. These // should already be disabled by default. // ROM_uDMAChannelAttributeDisable(UDMA_CH16_UART3RX, UDMA_ATTR_ALTSELECT | UDMA_ATTR_USEBURST | UDMA_ATTR_HIGH_PRIORITY | UDMA_ATTR_REQMASK); // // Configure the control parameters for the primary control structure for // the UART RX channel. The primary contol structure is used for the "A" // part of the ping-pong receive. The transfer data size is 8 bits, the // source address does not increment since it will be reading from a // register. The destination address increment is byte 8-bit bytes. The // arbitration size is set to 4 to match the RX FIFO trigger threshold. // The uDMA controller will use a 4 byte burst transfer if possible. This // will be somewhat more effecient that single byte transfers. // ROM_uDMAChannelControlSet(UDMA_CH16_UART3RX | UDMA_PRI_SELECT, UDMA_SIZE_8 | UDMA_SRC_INC_NONE | UDMA_DST_INC_8 | UDMA_ARB_4); // // Put the attributes in a known state for the uDMA UART1TX channel. These // should already be disabled by default. // ROM_uDMAChannelAttributeDisable(UDMA_CH16_UART3RX, UDMA_ATTR_ALTSELECT | UDMA_ATTR_HIGH_PRIORITY | UDMA_ATTR_REQMASK); // // Set the USEBURST attribute for the uDMA UART TX channel. This will // force the controller to always use a burst when transferring data from // the TX buffer to the UART. This is somewhat more effecient bus usage // than the default which allows single or burst transfers. // ROM_uDMAChannelAttributeEnable(UDMA_CH17_UART3TX, UDMA_ATTR_USEBURST); // // Configure the control parameters for the UART TX. The uDMA UART TX // channel is used to transfer a block of data from a buffer to the UART. // The data size is 8 bits. The source address increment is 8-bit bytes // since the data is coming from a buffer. The destination increment is // none since the data is to be written to the UART data register. The // arbitration size is set to 4, which matches the UART TX FIFO trigger // threshold. // ROM_uDMAChannelControlSet(UDMA_CH17_UART3TX | UDMA_PRI_SELECT, UDMA_SIZE_8 | UDMA_SRC_INC_8 | UDMA_DST_INC_NONE | UDMA_ARB_4); // // Now both the uDMA UART TX and RX channels are primed to start a // transfer. As soon as the channels are enabled, the peripheral will // issue a transfer request and the data transfers will begin. // ROM_uDMAChannelEnable(UDMA_CH16_UART3RX); ROM_uDMAChannelRequest(UDMA_CH16_UART3RX); ROM_uDMAChannelEnable(UDMA_CH17_UART3TX); ROM_uDMAChannelRequest(UDMA_CH17_UART3TX); // // Enable the UART DMA TX/RX interrupts. // ROM_UARTIntEnable(UART3_BASE, UART_INT_DMARX); // // Enable the UART peripheral interrupts. // ROM_IntEnable(INT_UART3); } /*****************************************************************/ int main(void) { uint32_t ui32Status; uint32_t ui32Mode; // // Set the clocking to run directly from the crystal at 120MHz. // g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ | SYSCTL_OSC_MAIN | SYSCTL_USE_PLL | SYSCTL_CFG_VCO_480), 120000000); // // Enable peripherals to operate when CPU is in sleep. // ROM_SysCtlPeripheralClockGating(true); // // Enable the uDMA controller at the system level. Enable it to continue // to run while the processor is in sleep. // ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA); // // Enable the uDMA controller error interrupt. This interrupt will occur // if there is a bus error during a transfer. // ROM_IntEnable(INT_UDMAERR); // // Enable the uDMA controller. // ROM_uDMAEnable(); // // Point at the control table to use for channel control structures. // ROM_uDMAControlBaseSet(pui8ControlTable); // // Initialize the uDMA UART transfers. // InitUART1Transfer(); // // Loop until the button is pressed. The processor is put to sleep // in this loop so that CPU utilization can be measured. // while(1) { if(num) { num = 0; AutoIdPkt(); // My 3 bytes packet(147,1,17) } while(MAP_UARTCharsAvail(UART3_BASE)) { // // Read the interrupt status of the UART. // ui32Status = ROM_UARTIntStatus(UART3_BASE, 1); ROM_UARTIntClear(UART3_BASE, ui32Status); // // Check the DMA control table to see if the ping-pong "A" transfer is // complete. The "A" transfer uses receive buffer "A", and the primary // control structure. // ui32Mode = ROM_uDMAChannelModeGet(UDMA_CH16_UART3RX | UDMA_PRI_SELECT); // // If the primary control structure indicates stop, that means the "A" // receive buffer is done. The uDMA controller should still be receiving // data into the "B" buffer. // if(ui32Mode == UDMA_MODE_STOP) { g_ui32RxBufACount++; ROM_uDMAChannelTransferSet(UDMA_CH16_UART3RX | UDMA_PRI_SELECT, UDMA_MODE_BASIC, (void *)(UART3_BASE + UART_O_DR), g_ui8RxBufA, sizeof(g_ui8RxBufA)); ROM_uDMAChannelEnable(UDMA_CH16_UART3RX); ROM_uDMAChannelRequest(UDMA_CH16_UART3RX); } } } }