One thing that I haven't yet found is documentation on the 3D Graphics Engine of the c6a8168. Now all I really need is the ability to display text , images, and to draw lines (say by Bresenham's algorithm), 2D stuff, which I could do with the ARM, and I already have image display working using the fbdev driver, but I would think that the Graphics engine would be capable of such tiny feats. Where may I find documentation on the 3D Graphics Engine? What can it do and how is it programmed?
Lee Holeva