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TDA4VM: Creating Remap mesh For bird eye view

Part Number: TDA4VM

Hi,

I read about bird eye view methods here((+) WarpPerspective API in TIOVX, Also issue with vxuWarpPerspective API - Processors forum - Processors - TI E2E support forums) I am currently looking into all the possibilities such as GPU, LDC node, Mesh remap. This post had me, as it mentioned about all of the what i was looking for. If you can give little more details on how to create this mesh remap and work flow to attain the Bird Eye View would be great. 

Regards,
Dinesh