I've followed instructions for processor SDK to pre-download all sources and that works well when transferred to an offline environment for most packages. However, it seems golang packages such as 'websocketd' try to download sources and make https requests to proxy.golang.org/.../v1.4.0.mod and github as part of the 'do_compile' step.
There are plenty of instructions directing to properly getting bitbake and golang to use http(s) corporate proxies, but how can a completely offline (no access to internet either directly and no proxy) compilation be achieved?