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Option to run desktop OpenGL on TDA4 GPU using Regal or Mesa-zinq

Hi .

I would like to ask 2 questions:
(1) Is there an option/experience with running OpenGL desktop code on TDA4 using Regal ( https://github.com/p3/regal ) as conversion lib (from OpenGL to OpenGL ES) ?
(2) Should it be possible for the same purpose, maybe to rely on OpenGL-to-vulkan conversion based on Messa-Zink (https://docs.mesa3d.org/drivers/zink.html) ?

Thank you.

  • Hello,

    Our team has not tried to use Regal or Messa-Zink as compatibility layers for using desktop OpenGL when it is not available on the board. Theoretically, as long as the dependencies are met with the available APIs from OpenGLES or Vulkan that we support, I don't see other issues as the projects seem to work standalone. But at the moment no one on our team has worked with these.

    If you do have queries as you try using these projects with our SDK, please let us know and we can try our best to support you.

    Regards,

    Erick