I was wondering what is keeping me from using a message structure bigger than MSGQ_MsgHeader + 40 bytes in the task2task example from the 5_41_10_36 DSP BIOS. I would like to have at least 5 messages with the following structure. Is the buffer just raw data to be structured any way I want?
typedef struct MyMsg {
Uint8 byte1;
Uint8 byte2;
Uint8 byte3;
Uint8 byte4;
Uint32 uint32_1;
Uint8 byte_array1[255];
Uint8 byte5;
} MyMsg;
Thanks,
-Mike