Dear Sir,
I am using opengl ES to render in linux . The sdk version is 08_02_00_03.
I use glFramebufferTexture2DMultisampleEXT or glTexImage2DMultisample function to do anti-aliasing. Buf has a compiling error .
: undefined reference to `glFramebufferTexture2DMultisampleEXT' or : undefined reference to `glFramebufferTexture2DMultisampleEXT'
Does the TDA4 sdk opengl ES support Multisample function ? What libraries to depend on if support ?
If not, how can I do OpenGLES anti-aliasing in TDA4VM SDK 08_02_00_03 ?
Thank you.