Hi,
I'm trying to build Processor SDK for AM62Px, I'm on an offline host machine
- I'm preparing the local mirror (downloads folder) beforehand
- I started to build with "BB_NO_NETWORK = 1"
- Everything goes well except for one recipe
- It seems that the recipe named "websocketd" was trying to get something from internet in the do_compile process.
- Is there a way to prepare all the things it needed and build completely offline?
DEBUG: Executing shell function do_compile
go: github.com/gorilla/websocket@v1.4.0: Get "https://proxy.golang.org/github.com/gorilla/websocket/@v/v1.4.0.mod": dial tcp 216.58.203.81:443: i/o timeout
go: downloading github.com/gorilla/websocket v1.4.0
go: github.com/gorilla/websocket@v1.4.0: Get "https://proxy.golang.org/github.com/gorilla/websocket/@v/v1.4.0.mod": dial tcp 216.58.203.81:443: i/o timeout
go: github.com/gorilla/websocket@v1.4.0: Get "https://proxy.golang.org/github.com/gorilla/websocket/@v/v1.4.0.mod": dial tcp 216.58.203.81:443: i/o timeout
go: downloading github.com/gorilla/websocket v1.4.0
go: github.com/gorilla/websocket@v1.4.0: Get "https://proxy.golang.org/github.com/gorilla/websocket/@v/v1.4.0.mod": dial tcp 216.58.203.81:443: i/o timeout