Hi team,
Does the GPU on TDA4 series soc can directly take YUV format as input for rendering?
I saw that the demo in 3D surround view application did not do any format converting operation from yuv to RGB.
Thanks!
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Hi team,
Does the GPU on TDA4 series soc can directly take YUV format as input for rendering?
I saw that the demo in 3D surround view application did not do any format converting operation from yuv to RGB.
Thanks!
Hello,
Yes, the GPU can take directly a YUV format for rendering without an explicit conversion. As you mentioned, this is present in our Vision Apps demos that use OpenGL.
Regards,
Erick