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Compiling against DSP IMGLIB inside Scratchbox

Other Parts Discussed in Thread: DM3730

I have a project that cross-compiles inside Scratchbox for the ARM side of the DM3730. This works very well, but now I decided to integrate some functions from the C6000 Image Processing Library (IMGLIB) to take advantage of the DSP. I tested the "Encode Decode Sobel Demo" and got it to work with my setup of camera etc. Unfortunately, I now have two projects. My original project that cross-compiles "natively" inside Scratchbox and my test-project that cross-compiles on Linux with TI's dvsdk toolchain. I would prefer to keep working inside Scratchbox, but I am not sure if that is easily possible. I tried to move dvsdk into Scratchbox, but it doesn't seem trivial for me to compile them there. Is this a good idea or should I try to move my project to the dvsdk toolchain, which I would rather not do, because it is already pretty complex and Scratchbox works very well for me. What are my options here? Has anybody tried something similar either successfully or unsuccessfully? Are there additional resources on the build process of the dvsdk, it's still a little opaque to me.

Thanks in advance

Lucas

Edit: Maybe my question wasn't clear. So basically what I want to know: Is it a good idea to move away from the DVSDK to another toolchain to use libraries for the DSP or will there be major headaches ahead if I try to use my own toolkit (e.g. Scratchbox)?