Hi,
When an application is finished working with a dynamically-created instance of some module, does calling Mod_delete(someHandle) deallocate the memory associated with the someHandle instance? From the documentation, I see that delete() sets the handle to NULL but it is not described whether the memory is released for reuse.
Also, if I want to construct instances in some variable MyMod_Struct myInstStruct, is it necessary to call destruct() before calling construct() a second time? Or will construct() just overwrite existing values in myInstStruct?
Thanks,
Nick