This thread has been locked.

If you have a related question, please click the "Ask a related question" button in the top right corner. The newly created question will be automatically linked to this question.

fbset in triple buffering usage

We have DM816x and DM814x EVMs in-house for our current project.  I've been looking into things that need to be changed when the output resolution changes on-the-fly, including the frame buffer setup.  I have a basic question about this line from /etc/init.d/pvr-init in the EZSDK:

# Try to enable triple buffering when there's enough VRAM
fbset -vyres $(expr $YRES \* 3)

I haven't been able to find any explanations as to how setting the fbdev's virtual yres enables triple buffering.  Is this an OpenGL thing?  A Qt thing?  Is the EZSDK's matrix app doing something special when vyes is a multiple of yres?