Hi~
Actually I have a little knowlege about HW / Device layer.
I want to know rendering YUV format in my application.
The scenario is like this :
- My app gets YUV420/422 data with input.
- After getting input, my application call device api or use linux level device(maybe frame buffer).
(It can be both of Video / Graphic pipeline)
I want to know how to render YUV data to Video / Graphic pipeline.
(Api call / device open & write ...)
Please reply my question.