What are the limitations to the resolutions we can support for the display? In particular I was looking at the following use cases:
- DISPC2 (Parallel RGB): 1280x480 @ 60fps (i.e. double-wide VGA)
- HDMI: 1280x480 @ 60fps
Are the restrictions simply related to a max frame size and max pixel clock, or are there other gating factors related to being a multiple of something, etc.?