I'm writing a codec based on UNIVERSAL model and using EDMA3 resource. So I'm working with the following packages: codec engine, RMAN, EDMA3 Settings, EDMA3CHAN. Since I know that my algorithm could use up to 512 PaRams entries for EDMA3, I ask if I have to explicitly allocate those entries in RAM, for example declaring a memTab item in MYALG_MYCOMPANY_alloc(const IALG_Params *algParams, IALG_Fxns **pf, IALG_MemRec memTab[]) function in my codec.
Thank you
Regards