I was just looking through the DM814x PSP wiki which has instructions on how to enable the tiler in the kernel config. I also saw EZSDK is 5.04 alpha.
Am I correct that if my customer uses one of the supported formats, they can access frame buffer memory in a 16x16 tiled fashion?
I’ve been searching the forum for examples of ‘how to use the tiler’, so far nothing. Any pointers?