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am335x powervr

http://processors.wiki.ti.com/index.php/Graphics_SDK_Quick_installation_and_user_guide

compile am335x 3d module

In the compiler arguments

 FBDEV={yes | no} - This option helps in eliminating any Fbdev dependancy. It uses PIXMAP if Fbdev=no.

EGLIMAGE= {1 | 0} - This option helps to install libraries with eglimage support. This is not a build time option but rather a install time option ie this option needs to be used only during make install of graphics SDK. By default this is 0(disabled). That means by default libraries with bufferclass texture streaming extension will be installed. If one wants to use eglimage support, then it is required to pass EGLIMAGE=1 during make install.

PIXMAP and EGLIMAGE  arguments  ....what does it mean?

Compile qt, and Compile x11.

How to set???

  • Hello,

    FBDEV is used to help remove dependencies to the framebuffer device so it is useful in a system with no display where you are doing processing into an image (pixmap) entirely in memory. By default this is set to yes.

    EGLImage is an EGL resource type that allows for transfer of 2D image data between an application and the graphics hardware. This option only is effective during install and allows the necessary libraries for this to be installed when running make install. Unless you specifically know that you need to use EGLImage this is not required. 

    The defaults for both of these values should be fine so you do not need to set them at all.

     

    Regards,

    Dave