Hi,
I am using a beaglebone black with kernel 3.8 and SDK 4.10 (as it supports our display and most other features of the bone black). However, I get vertical tearing. When I switch from FRONTWSEGL to FLIPWSEGL in powervr.ini, I get the following error (this is a QT application, but it also happens for the OGLES demos, for example ShadowMan):
EGLFS: Unable to query physical screen size, defaulting to 100 dpi.
EGLFS: To override, set QT_QPA_EGLFS_PHYSICAL_WIDTH and
QT_QPA_EGLFS_PHYSICAL_HEIGHT (in millimeters).
EGL Error : Could not create the egl surface: error = 0x3001
Any idea what could be causing this? Is this a known issue with 4.10? Or is it an issue with my display?
Regards, Manuel